Building System
An advanced system for placing and building props in territories.
✅ Supports VORP, RedEM:RP, and custom frameworks
Fully compatible out-of-the-box, with easy adaptation to your server's structure.
⚙️ Highly Configurable
All systems are modular and editable via config, from distances to materials, maintenance, and permissions.
🌍 Multi-language Support
Easily switch between languages using Config.Locale.
🏗️ Custom Buildable Props
Includes a variety of predefined props—and you can add your own with full control over images, materials, and behaviors.
🔐 Job-based Access Control
Limit visibility and build permissions per prop using job whitelisting.
🧩 Advanced Prop Placement System
Smooth, grid-aligned, and intuitive prop placement that works seamlessly in multiplayer.
🖱️ User-Friendly Builder Interface
Clean, in-game builder menu activated via item or custom logic.
🧱 Custom Prop Functions
Assign unique behaviors to props (e.g., open chest, toggle light) using a powerful function hook system.
🛠️ Optional Maintenance System
Enable prop degradation over time with material costs for long-term gameplay balance.
🛡️ Admin Management Tools
Staff can view, edit, and delete player creations directly in-game.
🧠 Smart Vegetation Clearing
Automatically removes plants or grass beneath certain props for realism.
🎮 Control Customization
Define which keys are enabled/disabled when building.
🚀 Fully Optimized
Lightweight and performance-friendly, designed for persistent multiplayer environments.
Requeriments: oxmysql
Video: Preview
Documentation: Link
This script is only for Redm