Building System | An

70.00 EUR

Building System | An advanced system for placing and building props in territories.

Package Description

Building System

An advanced system for placing and building props in territories.

  • Supports VORP, RedEM:RP, and custom frameworks
    Fully compatible out-of-the-box, with easy adaptation to your server's structure.

  • ⚙️ Highly Configurable
    All systems are modular and editable via config, from distances to materials, maintenance, and permissions.

  • 🌍 Multi-language Support
    Easily switch between languages using Config.Locale.

  • 🏗️ Custom Buildable Props
    Includes a variety of predefined props—and you can add your own with full control over images, materials, and behaviors.

  • 🔐 Job-based Access Control
    Limit visibility and build permissions per prop using job whitelisting.

  • 🧩 Advanced Prop Placement System
    Smooth, grid-aligned, and intuitive prop placement that works seamlessly in multiplayer.

  • 🖱️ User-Friendly Builder Interface
    Clean, in-game builder menu activated via item or custom logic.

  • 🧱 Custom Prop Functions
    Assign unique behaviors to props (e.g., open chest, toggle light) using a powerful function hook system.

  • 🛠️ Optional Maintenance System
    Enable prop degradation over time with material costs for long-term gameplay balance.

  • 🛡️ Admin Management Tools
    Staff can view, edit, and delete player creations directly in-game.

  • 🧠 Smart Vegetation Clearing
    Automatically removes plants or grass beneath certain props for realism.

  • 🎮 Control Customization
    Define which keys are enabled/disabled when building.

  • 🚀 Fully Optimized
    Lightweight and performance-friendly, designed for persistent multiplayer environments.

Requeriments: oxmysql

Video: Preview

Documentation: Link

This script is only for Redm